old.nicco.io/src/util.ts

111 lines
2.7 KiB
TypeScript

import { useEffect, useState } from 'react'
type Size = { width: number, height: number }
export const useInnerWindowSize = (): Size => {
const getCurrentSize = (): Size => ({
height: window.innerHeight,
width: window.innerWidth,
})
let [size, setSize] = useState<Size>(getCurrentSize)
useEffect(() => {
const handle = () => setSize(getCurrentSize())
window.addEventListener('resize', handle)
return () => window.removeEventListener('resize', handle)
}, [])
return size
}
export const useIsMousePresent = () => {
let [present, setPresent] = useState<boolean>(false)
useEffect(() => {
const enter = () => setPresent(true)
const leave = () => setPresent(false)
window.document.addEventListener('mouseenter', enter)
window.document.addEventListener('mouseleave', leave)
return () => {
window.document.removeEventListener('mouseenter', enter)
window.document.removeEventListener('mouseleave', leave)
}
}, [])
return present
}
type Orientation = {
x: number,
y: number,
z: number,
}
export const useOrientation = (useInitialDelta: boolean = false): Orientation | undefined => {
const [orientation, setOrientation] = useState<DeviceAcceleration | undefined>()
const [initial, setInitial] = useState<DeviceAcceleration>()
useEffect(() => {
if (!initial)
setInitial(orientation)
}, [orientation, initial])
useEffect(() => {
const handleOrientation = (event: DeviceMotionEvent) => {
setOrientation(event.accelerationIncludingGravity || undefined)
}
window.addEventListener('devicemotion', handleOrientation, true)
return () => window.removeEventListener('devicemotion', handleOrientation, true)
}, [])
if (!orientation || !orientation.x || !orientation.y || !orientation.z) return
if (!useInitialDelta) return {
x: orientation.x || 0,
y: orientation.y || 0,
z: orientation.z || 0,
}
if (initial && orientation && initial.x && initial.y && initial.z) return {
x: orientation.x - initial.x,
y: orientation.y - initial.y,
z: orientation.z - initial.z,
}
return
}
export const useMousePosition = () => {
let [position, setPosition] = useState({ absolute: { x: 0, y: 0 }, relative: { x: 0, y: 0 } })
const handle = (e: MouseEvent) => {
setPosition({
absolute: {
x: e.pageX,
y: e.pageY,
},
relative: {
x: e.pageX / window.innerWidth,
y: e.pageY / window.innerHeight,
},
})
}
useEffect(() => {
window.addEventListener('mousemove', handle)
return () => {
window.removeEventListener('mousemove', handle)
}
}, [])
return position
}
export const Rand = (from: number = 0, to: number = 1, float: boolean = false) => {
const rand = (Math.random() * (to - from)) + from
return float ? rand : rand | 0
}
export const GoldenRatio: number = (1 + Math.sqrt(5)) / 2