coolify/app/Livewire/Server/Form.php

121 lines
4.4 KiB
PHP

<?php
namespace App\Livewire\Server;
use App\Models\Server;
use Livewire\Component;
class Form extends Component
{
public Server $server;
public bool $isValidConnection = false;
public bool $isValidDocker = false;
public ?string $wildcard_domain = null;
public int $cleanup_after_percentage;
public bool $dockerInstallationStarted = false;
public bool $revalidate = false;
protected $listeners = ['serverInstalled', 'revalidate' => '$refresh'];
protected $rules = [
'server.name' => 'required',
'server.description' => 'nullable',
'server.ip' => 'required',
'server.user' => 'required',
'server.port' => 'required',
'server.settings.is_cloudflare_tunnel' => 'required|boolean',
'server.settings.is_reachable' => 'required',
'server.settings.is_swarm_manager' => 'required|boolean',
'server.settings.is_swarm_worker' => 'required|boolean',
'server.settings.is_build_server' => 'required|boolean',
'server.settings.concurrent_builds' => 'required|integer|min:1',
'server.settings.dynamic_timeout' => 'required|integer|min:1',
'wildcard_domain' => 'nullable|url',
];
protected $validationAttributes = [
'server.name' => 'Name',
'server.description' => 'Description',
'server.ip' => 'IP address/Domain',
'server.user' => 'User',
'server.port' => 'Port',
'server.settings.is_cloudflare_tunnel' => 'Cloudflare Tunnel',
'server.settings.is_reachable' => 'Is reachable',
'server.settings.is_swarm_manager' => 'Swarm Manager',
'server.settings.is_swarm_worker' => 'Swarm Worker',
'server.settings.is_build_server' => 'Build Server',
'server.settings.concurrent_builds' => 'Concurrent Builds',
'server.settings.dynamic_timeout' => 'Dynamic Timeout',
];
public function mount()
{
$this->wildcard_domain = $this->server->settings->wildcard_domain;
$this->cleanup_after_percentage = $this->server->settings->cleanup_after_percentage;
}
public function serverInstalled()
{
$this->server->refresh();
$this->server->settings->refresh();
}
public function instantSave()
{
try {
refresh_server_connection($this->server->privateKey);
$this->validateServer(false);
$this->server->settings->save();
$this->dispatch('success', 'Server updated.');
} catch (\Throwable $e) {
return handleError($e, $this);
}
}
public function revalidate()
{
$this->revalidate = true;
}
public function checkLocalhostConnection()
{
$this->submit();
['uptime' => $uptime, 'error' => $error] = $this->server->validateConnection();
if ($uptime) {
$this->dispatch('success', 'Server is reachable.');
$this->server->settings->is_reachable = true;
$this->server->settings->is_usable = true;
$this->server->settings->save();
$this->dispatch('proxyStatusUpdated');
} else {
$this->dispatch('error', 'Server is not reachable.', 'Please validate your configuration and connection.<br><br>Check this <a target="_blank" class="underline" href="https://coolify.io/docs/knowledge-base/server/openssh">documentation</a> for further help. <br><br>Error: ' . $error);
return;
}
}
public function validateServer($install = true)
{
$this->dispatch('init', $install);
}
public function submit()
{
if (isCloud() && !isDev()) {
$this->validate();
$this->validate([
'server.ip' => 'required',
]);
} else {
$this->validate();
}
$uniqueIPs = Server::all()->reject(function (Server $server) {
return $server->id === $this->server->id;
})->pluck('ip')->toArray();
if (in_array($this->server->ip, $uniqueIPs)) {
$this->dispatch('error', 'IP address is already in use by another team.');
return;
}
refresh_server_connection($this->server->privateKey);
$this->server->settings->wildcard_domain = $this->wildcard_domain;
$this->server->settings->cleanup_after_percentage = $this->cleanup_after_percentage;
$this->server->settings->save();
$this->server->save();
$this->dispatch('success', 'Server updated.');
}
}