coolify/app/Jobs/ServerLimitCheckJob.php

69 lines
2.3 KiB
PHP

<?php
namespace App\Jobs;
use App\Models\Team;
use App\Notifications\Server\ForceDisabled;
use App\Notifications\Server\ForceEnabled;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldBeEncrypted;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\Middleware\WithoutOverlapping;
use Illuminate\Queue\SerializesModels;
class ServerLimitCheckJob implements ShouldQueue, ShouldBeEncrypted
{
use Dispatchable, InteractsWithQueue, Queueable, SerializesModels;
public $tries = 4;
public function backoff(): int
{
return isDev() ? 1 : 3;
}
public function __construct(public Team $team)
{
}
public function middleware(): array
{
return [(new WithoutOverlapping($this->team->uuid))];
}
public function uniqueId(): int
{
return $this->team->uuid;
}
public function handle()
{
try {
$servers = $this->team->servers;
$servers_count = $servers->count();
$limit = data_get($this->team->limits, 'serverLimit', 2);
$number_of_servers_to_disable = $servers_count - $limit;
ray('ServerLimitCheckJob', $this->team->uuid, $servers_count, $limit, $number_of_servers_to_disable);
if ($number_of_servers_to_disable > 0) {
ray('Disabling servers');
$servers = $servers->sortbyDesc('created_at');
$servers_to_disable = $servers->take($number_of_servers_to_disable);
$servers_to_disable->each(function ($server) {
$server->forceDisableServer();
$this->team->notify(new ForceDisabled($server));
});
} else if ($number_of_servers_to_disable === 0) {
$servers->each(function ($server) {
if ($server->isForceDisabled()) {
$server->forceEnableServer();
$this->team->notify(new ForceEnabled($server));
}
});
}
} catch (\Throwable $e) {
send_internal_notification('ServerLimitCheckJob failed with: ' . $e->getMessage());
ray($e->getMessage());
return handleError($e);
}
}
}